![]() If First Aid Tent takes time before it heals, he's got First Aid skill. If Catapult takes time before it shoots or if it does two shots per turn, he's got Ballistics. If Ballista takes time before it shoots, if it does double damage or if it does two shots per turn, he's got Artillery skill. Here's how you can identify enemy hero's secondary skills: Knowing your enemy is very important in multiplayer. 3 fast units and some spells give your scout hero an advantage over other scout heroes.Īrtillery skill is useful for one more reason: when you have control over your Ballista, you can run away on Ballista's turn!Īlways learn at least one magic school secondary skill to any good hero, even if he/she is a might hero, expert Shield or Curse or Haste or Bless would help a lot. Dividing units in 3 stacks gives your scout hero 90% chance to be able to retreat. Fast units are making hero move further each turn. Buy a SpellBook for this hero if he hasn't got one. ![]() Slot1 - Dragonfly, Slot2 - Dragonfly, Slot3 - Dragonfly. Recruit a hero (gold/resource producing speciality is best for scout heroes to make them even more useful to your kingdom), take all troops off him and give him 3 of your fastest units (speed 11 or higher is the best). ![]() They are especially important in the beginning of the game. Scout Heroes are needed to explore and collect undefended resources.
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